// This is a library macro of functions and objects to support // Warping about the sector. // // Turned into a library by Myule // /// Inspired BY MONTU //// INSPIRED BY NOWHERE //// WARP SUBMACRO BY CRAZYD //// FOR THE PEOPLE BY THE PEOPLE // This line is necessary to select the proper window SetActiveWindow Earth & Beyond delay 5 sec // // this is for testing this macro OBJVAR 20 call plotroute 361,478 // warp to set location // glenn sector tour // 395,430 GP-X30 (L6 field) // 361,478 Carpenter Gate (more L6 Orefield) // 349,483 Slayton Gate (more L6 orefield) // 237,471 Glenn 1 (l7-8 ore field) // 280,485 GP-X18 (L7-8 Ore Field // 211,390 GP-X88 (L8-9 Gas field) // 235,375 GP-X84 (L8-9 Gas field) // 318,487 GP-X21 (L6-7 roids) // 289,405 Freedom 7 Station TimeStamp Warping to GP-X30 call WarpToNav 395,430 // GP-X30 TimeStamp Warping to Carpenter Gate call WarpToNav 361,478 // Carpenter Gate TimeStamp Warping to GP-X88 call WarpToNav 349,483 // GP-X88 Timestamp Warping to Freedom7 call WarpToNav 289,405 // Freedom 7 Station stop // Constants /////////////////////////////////////////////////////////////////////////////////////////////////////////////// //targeting constants /// /////////////////////////////////////////////////////////////////////////////////////////////////////////////// nearestobject=x //means of targeting nearest object next=v //means of targeting next in context warp=q //means of warping selectself={TAB} //means of selecting self hostile=h //means of selecting a hostile attacker kraken=3 //key set for activated warp. //x=0 //Used in this library //y=0 //DO NOT CHANGE runcount=0 //DO NOT CHANGE dock=0 //DO NOT CHANGE\ gate=0 //DO NOT CHANGE confirm=0 //DO NOT CHANGE nowindow=0 //DO NOT CHANGE com=0 //DO NOT CHANGE m=0 //DO NOT CHANGE O=0 //DO NOT CHANGE Z=0 //DO NOT CHANGE F=0 //DO NOT CHANGE G=0 //DO NOT CHANGE N=0 //DO NOT CHANGE C=0 //DO NOT CHANGE followcount=0 //DO NOT CHANGE numslots=0 //DO NOT CHANGE end /////////////////////////////////////////////////////////////////////////////////////////////////////////////// //ATTENTION IF U NEED TO RUN A SERIES OF SECTORS TO GET TO YOUR MINING SPOT FROM A STARBASE ADD CALL NAVWARP X, Y //BEFORE THE CALL NAVWARP X, Y IN THE CALL STRUCTURE PART. // //ADD CALL WARP X, Y TO THIS PROCEDURE IF U NEED TO TRAVEL THROUGH A SERIES OF SECTORS TO GET TO YOUR STARBASE // procedure WarpToNav using x,y if $Debug > 0 TimeStamp WarpToNav -- to $x,$y end call PlotRoute $x,$y Delay 2000 // wait for warp route to build... call WarpToTarget end procedure WarpToTarget keys q delay 5000 // Warp initiation / stop of screen shake delay loop 300 IsObject SpeedZero at 465,683 break end Delay 1000 end end ///////////////////////////////////////// //NAV Warping Procedures ///// ///////////////////////////////////////// //+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ // Begin Navigation Commands //+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ Procedure navwarp Using x, y Keydown ` 100 Delay .5 sec Call Map Call PlotRoute $x, $y Call WarpButton If $full=1 Call Gate end End Procedure SpeedBoost Keydown ` 100 Keys $Kraken End Procedure Map SetActiveWindow Earth & Beyond keydown m 2000 Delay 3000 keydown m 1000 End Procedure WarpButton Keydown q 3000 Delay 15 sec End // PlotRoute // usage: plotroute A,b // Selects a nav point at screen coords a,b // this nav point is on sector map minimised and zoomed out and shifted // upper right. // sample Nav coordinates: // Glenn sector: // 395,430 GP-X30 (L6 field) // 361,478 Carpenter Gate (more L6 Orefield) // 349,483 Slayton Gate (more L6 orefield) // 237,471 Glenn 1 (l7-8 ore field) // 280,485 GP-X18 (L7-8 Ore Field // 211,390 GP-X88 (L8-9 Gas field) // 235,375 GP-X84 (L8-9 Gas field) // 289,405 Freedom 7 Station // // Procedure PlotRoute using a, b SetActiveWindow Earth & Beyond MousePos 970,690 // deselect current target Delay 100 RightClick Loop 100 IsObject Maximize at 357, 337 Break Else IsObject Minimize at 561, 184 MousePos 562, 187 LeftClick Delay 1 sec Else keydown m 2000 Delay 1 sec End End End MousePos 65, 346 Leftclick Rightclick loop 3 MousePos 33, 607 DragTo 364, 361 End MousePos $a, $b Delay 1 sec Loop 5 LeftClick 100 Delay 1 sec End End Procedure WaitForSector loop 500 ISOBJECT GatingScreen AT 481, 736 Break Else Delay 100 End End While 1=1 ISOBJECT GatingScreen AT 481, 736 Delay 100 Else Break End End Delay 4000 End Procedure Gate SetConst GateOrDock = 0 SetActiveWindow Earth & Beyond loop 120 // Add or subtract from this loop for less or more time to recover. 2 Seconds per loop. ISOBJECT GateButton AT 978, 503 Delay 2000 MousePos 990,515 Delay 1 sec LeftMouseDown Delay 2 sec LeftMouseUp Delay 2 sec Loop 3 LeftClick End SetConst GateOrDock = 1 Break Else ISOBJECT DockButton AT 980, 503 Delay 2000 MousePos 990,515 Delay 1 sec LeftMouseDown Delay 2 sec LeftMouseUp Loop 3 LeftClick End SetConst GateOrDock = 1 Break Else Delay 2000 End End End If $GateOrDock = 0 if $gate=1 Call resume else if $gate=0 call resume_return end end End Call WaitForSector Delay 2000 setconst gate=0 End // End Navigation Commands // Checks for dock button Object DockButton // Test at coords 980, 503 45=0,0|53=2,0|69=4,0|60=6,0|71=8,0|75=10,0|64=12,0|68=14,0|64=16,0| 63=0,2|155=2,2|191=4,2|211=6,2|85=8,2|63=10,2|125=12,2|215=14,2|103=16,2| 80=0,4|203=2,4|245=4,4|197=6,4|86=8,4|64=10,4|200=12,4|253=14,4|233=16,4| 128=0,6|246=2,6|194=4,6|148=6,6|89=8,6|67=10,6|158=12,6|237=14,6|243=16,6| 233=0,8|195=2,8|71=4,8|62=6,8|89=8,8|89=10,8|84=12,8|107=14,8|234=16,8| 249=0,10|127=2,10|86=4,10|87=6,10|86=8,10|87=10,10|88=12,10|79=14,10|200=16,10| 252=0,12|104=2,12|91=4,12|87=6,12|86=8,12|88=10,12|89=12,12|76=14,12|145=16,12| 253=0,14|118=2,14|90=4,14|87=6,14|87=8,14|88=10,14|87=12,14|67=14,14|106=16,14| 251=0,16|175=2,16|75=4,16|86=6,16|87=8,16|84=10,16|73=12,16|67=14,16|166=16,16| 247=0,18|244=2,18|132=4,18|75=6,18|84=8,18|67=10,18|74=12,18|107=14,18|216=16,18| 208=0,20|248=2,20|244=4,20|133=6,20|87=8,20|63=10,20|205=12,20|215=14,20|230=16,20| 85=0,22|205=2,22|216=4,22|170=6,22|81=8,22|62=10,22|208=12,22|235=14,22|174=16,22| 71=0,24|80=2,24|164=4,24|76=6,24|95=8,24|67=10,24|192=12,24|154=14,24|80=16,24| End Object // Checks for gate button Object GateButton // Test at coords 978, 503 7=0,0|57=2,0|70=4,0|74=6,0|79=8,0|82=10,0|91=12,0|94=14,0|92=16,0|84=18,0|61=20,0| 53=0,2|136=2,2|70=4,2|85=6,2|88=8,2|88=10,2|88=12,2|91=14,2|95=16,2|106=18,2|81=20,2| 59=0,4|216=2,4|234=4,4|77=6,4|83=8,4|114=10,4|81=12,4|188=14,4|83=16,4|74=18,4|240=20,4| 74=0,6|67=2,6|181=4,6|146=6,6|243=8,6|107=10,6|83=12,6|231=14,6|225=16,6|205=18,6|135=20,6| 78=0,8|83=2,8|90=4,8|244=6,8|254=8,8|103=10,8|83=12,8|231=14,8|254=16,8|220=18,8|72=20,8| 80=0,10|72=2,10|201=4,10|189=6,10|183=8,10|88=10,10|85=12,10|211=14,10|167=16,10|201=18,10|168=20,10| 81=0,12|86=2,12|89=4,12|88=6,12|84=8,12|83=10,12|89=12,12|84=14,12|86=16,12|87=18,12|84=20,12| 82=0,14|89=2,14|93=4,14|92=6,14|86=8,14|108=10,14|210=12,14|88=14,14|91=16,14|92=18,14|88=20,14| 87=0,16|86=2,16|92=4,16|89=6,16|114=8,16|255=10,16|238=12,16|179=14,16|85=16,16|93=18,16|88=20,16| 105=0,18|84=2,18|86=4,18|87=6,18|162=8,18|148=10,18|205=12,18|134=14,18|133=16,18|82=18,18|83=20,18| 126=0,20|100=2,20|86=4,20|88=6,20|91=8,20|80=10,20|192=12,20|91=14,20|89=16,20|84=18,20|82=20,20| 85=0,22|123=2,22|102=4,22|88=6,22|86=8,22|81=10,22|218=12,22|85=14,22|83=16,22|84=18,22|94=20,22| End Object // Checks for the 100 at the bottem of the splash screen between sectors Object GatingScreen // Test at coords 481, 736 68=0,0|71=2,0|71=4,0|82=6,0|82=8,0|75=10,0|74=12,0|66=14,0|66=16,0|66=18,0| 71=0,2|66=2,2|82=4,2|81=6,2|185=8,2|74=10,2|186=12,2|67=14,2|67=16,2|67=18,2| 70=0,4|66=2,4|70=4,4|77=6,4|142=8,4|76=10,4|132=12,4|68=14,4|68=16,4|68=18,4| 24=0,6|24=2,6|24=4,6|52=6,6|92=8,6|37=10,6|99=12,6|26=14,6|24=16,6|24=18,6| 23=0,8|23=2,8|23=4,8|44=6,8|151=8,8|32=10,8|132=12,8|23=14,8|23=16,8|23=18,8| End Object // Checks for the Maximize button on map to make sure the map is small Object Maximize // Test at coords 357, 337 71=0,0|87=2,0|88=4,0|173=6,0|99=8,0|90=10,0|106=12,0| 80=0,2|90=2,2|89=4,2|234=6,2|106=8,2|88=10,2|90=12,2| 77=0,4|86=2,4|83=4,4|234=6,4|141=8,4|84=10,4|69=12,4| 78=0,6|233=2,6|233=4,6|236=6,6|233=8,6|233=10,6|109=12,6| 78=0,8|78=2,8|79=4,8|230=6,8|114=8,8|79=10,8|71=12,8| 107=0,10|85=2,10|91=4,10|234=6,10|106=8,10|87=10,10|81=12,10| 88=0,12|112=2,12|91=4,12|54=6,12|54=8,12|90=10,12|85=12,12| End Object // Checks for the minimize button on map to make sure the map is small Object Minimize // Test at coords 561, 184 70=0,0|85=2,0|89=4,0|89=6,0|89=8,0|89=10,0|93=12,0|93=14,0| 78=0,2|90=2,2|92=4,2|91=6,2|90=8,2|90=10,2|89=12,2|89=14,2| 81=0,4|228=2,4|228=4,4|228=6,4|228=8,4|228=10,4|228=12,4|65=14,4| 85=0,6|213=2,6|190=4,6|190=6,6|190=8,6|190=10,6|190=12,6|59=14,6| 106=0,8|86=2,8|93=4,8|93=6,8|92=8,8|93=10,8|88=12,8|75=14,8| End Object Object targetfar // Test at coords 978, 505 //if the follow link button is dark 17=0,0|20=1,0|22=2,0|24=3,0|27=4,0|28=5,0|29=6,0|30=7,0|30=8,0|30=9,0|30=10,0|31=11,0|31=12,0|31=13,0|31=14,0|32=15,0|33=16,0|35=17,0|37=18,0|37=19,0|34=20,0|30=21,0|23=22,0| 19=0,1|20=1,1|23=2,1|22=3,1|25=4,1|27=5,1|29=6,1|30=7,1|31=8,1|31=9,1|31=10,1|31=11,1|31=12,1|31=13,1|31=14,1|31=15,1|31=16,1|32=17,1|35=18,1|37=19,1|37=20,1|34=21,1|29=22,1| 21=0,2|54=1,2|78=2,2|76=3,2|50=4,2|28=5,2|24=6,2|25=7,2|30=8,2|30=9,2|31=10,2|31=11,2|31=12,2|31=13,2|31=14,2|31=15,2|31=16,2|31=17,2|31=18,2|33=19,2|36=20,2|36=21,2|32=22,2| 21=0,3|41=1,3|89=2,3|87=3,3|78=4,3|70=5,3|63=6,3|52=7,3|28=8,3|27=9,3|30=10,3|31=11,3|29=12,3|27=13,3|27=14,3|28=15,3|30=16,3|31=17,3|31=18,3|32=19,3|34=20,3|35=21,3|34=22,3| 21=0,4|27=1,4|88=2,4|51=3,4|44=4,4|45=5,4|51=6,4|59=7,4|26=8,4|25=9,4|29=10,4|27=11,4|28=12,4|35=13,4|48=14,4|44=15,4|27=16,4|31=17,4|31=18,4|31=19,4|32=20,4|33=21,4|34=22,4| 23=0,5|23=1,5|68=2,5|55=3,5|30=4,5|36=5,5|43=6,5|31=7,5|24=8,5|28=9,5|21=10,5|23=11,5|27=12,5|28=13,5|39=14,5|58=15,5|27=16,5|31=17,5|31=18,5|31=19,5|31=20,5|32=21,5|32=22,5| 26=0,6|23=1,6|45=2,6|80=3,6|57=4,6|52=5,6|38=6,6|27=7,6|27=8,6|26=9,6|20=10,6|20=11,6|30=12,6|30=13,6|27=14,6|28=15,6|27=16,6|31=17,6|31=18,6|31=19,6|31=20,6|31=21,6|31=22,6| 27=0,7|25=1,7|28=2,7|71=3,7|71=4,7|37=5,7|27=6,7|27=7,7|58=8,7|60=9,7|27=10,7|29=11,7|31=12,7|31=13,7|30=14,7|27=15,7|29=16,7|31=17,7|31=18,7|31=19,7|31=20,7|31=21,7|30=22,7| 28=0,8|27=1,8|23=2,8|53=3,8|30=4,8|27=5,8|31=6,8|31=7,8|30=8,8|30=9,8|29=10,8|29=11,8|29=12,8|30=13,8|30=14,8|31=15,8|31=16,8|31=17,8|31=18,8|31=19,8|30=20,8|30=21,8|30=22,8| 28=0,9|28=1,9|26=2,9|23=3,9|26=4,9|31=5,9|31=6,9|31=7,9|30=8,9|30=9,9|29=10,9|26=11,9|27=12,9|29=13,9|29=14,9|30=15,9|31=16,9|31=17,9|31=18,9|31=19,9|30=20,9|30=21,9|29=22,9| 28=0,10|28=1,10|30=2,10|28=3,10|30=4,10|31=5,10|32=6,10|31=7,10|30=8,10|30=9,10|26=10,10|38=11,10|40=12,10|30=13,10|30=14,10|31=15,10|31=16,10|31=17,10|31=18,10|31=19,10|30=20,10|30=21,10|29=22,10| 28=0,11|29=1,11|31=2,11|31=3,11|31=4,11|32=5,11|32=6,11|30=7,11|27=8,11|28=9,11|41=10,11|31=11,11|25=12,11|26=13,11|30=14,11|31=15,11|31=16,11|30=17,11|29=18,11|27=19,11|24=20,11|26=21,11|27=22,11| 28=0,12|29=1,12|31=2,12|32=3,12|32=4,12|32=5,12|32=6,12|30=7,12|28=8,12|27=9,12|27=10,12|26=11,12|31=12,12|31=13,12|31=14,12|30=15,12|28=16,12|26=17,12|26=18,12|27=19,12|30=20,12|23=21,12|24=22,12| 29=0,13|29=1,13|30=2,13|31=3,13|32=4,13|32=5,13|31=6,13|28=7,13|28=8,13|28=9,13|31=10,13|31=11,13|30=12,13|30=13,13|28=14,13|26=15,13|26=16,13|30=17,13|40=18,13|52=19,13|43=20,13|23=21,13|23=22,13| 30=0,14|29=1,14|30=2,14|31=3,14|32=4,14|32=5,14|30=6,14|27=7,14|81=8,14|28=9,14|28=10,14|30=11,14|29=12,14|26=13,14|27=14,14|28=15,14|36=16,14|63=17,14|85=18,14|69=19,14|32=20,14|23=21,14|24=22,14| 32=0,15|29=1,15|29=2,15|30=3,15|31=4,15|32=5,15|30=6,15|27=7,15|62=8,15|81=9,15|32=10,15|29=11,15|28=12,15|26=13,15|83=14,15|74=15,15|81=16,15|87=17,15|67=18,15|23=19,15|56=20,15|23=21,15|26=22,15| 36=0,16|31=1,16|29=2,16|29=3,16|30=4,16|32=5,16|31=6,16|29=7,16|28=8,16|37=9,16|51=10,16|38=11,16|27=12,16|25=13,16|50=14,16|76=15,16|86=16,16|59=17,16|23=18,16|26=19,16|82=20,16|23=21,16|26=22,16| 42=0,17|35=1,17|31=2,17|29=3,17|30=4,17|31=5,17|31=6,17|31=7,17|29=8,17|28=9,17|27=10,17|28=11,17|28=12,17|28=13,17|26=14,17|29=15,17|47=16,17|65=17,17|57=18,17|23=19,17|62=20,17|24=21,17|27=22,17| 44=0,18|40=1,18|35=2,18|30=3,18|30=4,18|30=5,18|30=6,18|31=7,18|31=8,18|31=9,18|32=10,18|32=11,18|31=12,18|30=13,18|28=14,18|26=15,18|25=16,18|30=17,18|47=18,18|58=19,18|41=20,18|24=21,18|29=22,18| 40=0,19|43=1,19|39=2,19|35=3,19|31=4,19|30=5,19|30=6,19|30=7,19|31=8,19|31=9,19|31=10,19|31=11,19|31=12,19|30=13,19|30=14,19|29=15,19|27=16,19|23=17,19|25=18,19|37=19,19|28=20,19|25=21,19|29=22,19| End Object Object dead // Test at coords 977, 504 //is the target dead or not ? loot button 13=0,0|48=1,0|74=2,0|87=3,0|90=4,0|101=5,0|120=6,0|102=7,0|102=8,0|112=9,0|161=10,0|235=11,0|255=12,0|229=13,0|122=14,0|111=15,0|113=16,0|117=17,0|116=18,0|123=19,0|123=20,0| 45=0,1|76=1,1|87=2,1|89=3,1|108=4,1|157=5,1|228=6,1|174=7,1|129=8,1|120=9,1|197=10,1|243=11,1|255=12,1|255=13,1|139=14,1|118=15,1|139=16,1|189=17,1|163=18,1|135=19,1|140=20,1| 74=0,2|85=1,2|87=2,2|90=3,2|130=4,2|216=5,2|255=6,2|255=7,2|173=8,2|129=9,2|222=10,2|194=11,2|223=12,2|255=13,2|199=14,2|163=15,2|195=16,2|255=17,2|255=18,2|156=19,2|146=20,2| 86=0,3|85=1,3|89=2,3|96=3,3|136=4,3|197=5,3|243=6,3|255=7,3|240=8,3|198=9,3|228=10,3|189=11,3|207=12,3|255=13,3|191=14,3|213=15,3|255=16,3|255=17,3|255=18,3|165=19,3|132=20,3| 91=0,4|111=1,4|142=2,4|140=3,4|154=4,4|194=5,4|255=6,4|209=7,4|218=8,4|253=9,4|234=10,4|188=11,4|209=12,4|255=13,4|192=14,4|235=15,4|246=16,4|126=17,4|203=18,4|149=19,4|125=20,4| 107=0,5|170=1,5|245=2,5|240=3,5|189=4,5|203=5,5|255=6,5|137=7,5|171=8,5|255=9,5|236=10,5|189=11,5|212=12,5|255=13,5|214=14,5|239=15,5|233=16,5|113=17,5|181=18,5|137=19,5|123=20,5| 113=0,6|207=1,6|255=2,6|255=3,6|237=4,6|235=5,6|255=6,6|130=7,6|152=8,6|255=9,6|250=10,6|195=11,6|212=12,6|255=13,6|245=14,6|231=15,6|217=16,6|169=17,6|199=18,6|127=19,6|121=20,6| 99=0,7|142=1,7|255=2,7|176=3,7|255=4,7|255=5,7|255=6,7|194=7,7|215=8,7|255=9,7|255=10,7|214=11,7|209=12,7|255=13,7|255=14,7|210=15,7|183=16,7|223=17,7|191=18,7|117=19,7|121=20,7| 103=0,8|121=1,8|255=2,8|206=3,8|243=4,8|255=5,8|255=6,8|243=7,8|216=8,8|233=9,8|255=10,8|219=11,8|200=12,8|255=13,8|255=14,8|145=15,8|122=16,8|253=17,8|138=18,8|108=19,8|120=20,8| 108=0,9|105=1,9|152=2,9|246=3,9|220=4,9|232=5,9|255=6,9|255=7,9|166=8,9|134=9,9|255=10,9|192=11,9|166=12,9|255=13,9|255=14,9|131=15,9|119=16,9|255=17,9|128=18,9|109=19,9|111=20,9| 113=0,10|103=1,10|110=2,10|251=3,10|205=4,10|189=5,10|255=6,10|255=7,10|134=8,10|114=9,10|204=10,10|129=11,10|120=12,10|178=13,10|168=14,10|123=15,10|122=16,10|255=17,10|126=18,10|115=19,10|119=20,10| 114=0,11|109=1,11|109=2,11|176=3,11|227=4,11|214=5,11|166=6,11|254=7,11|138=8,11|114=9,11|103=10,11|107=11,11|117=12,11|117=13,11|116=14,11|117=15,11|187=16,11|255=17,11|125=18,11|132=19,11|238=20,11| 118=0,12|110=1,12|111=2,12|112=3,12|176=4,12|213=5,12|113=6,12|118=7,12|117=8,12|115=9,12|109=10,12|115=11,12|120=12,12|118=13,12|111=14,12|127=15,12|207=16,12|242=17,12|190=18,12|202=19,12|255=20,12| 123=0,13|108=1,13|110=2,13|111=3,13|148=4,13|209=5,13|113=6,13|112=7,13|118=8,13|121=9,13|120=10,13|118=11,13|115=12,13|111=13,13|106=14,13|135=15,13|227=16,13|255=17,13|253=18,13|212=19,13|171=20,13| 131=0,14|109=1,14|105=2,14|106=3,14|143=4,14|213=5,14|128=6,14|114=7,14|125=8,14|124=9,14|121=10,14|118=11,14|112=12,14|107=13,14|112=14,14|151=15,14|236=16,14|244=17,14|194=18,14|141=19,14|126=20,14| 142=0,15|114=1,15|106=2,15|104=3,15|159=4,15|241=5,15|141=6,15|115=7,15|127=8,15|125=9,15|124=10,15|120=11,15|115=12,15|109=13,15|147=14,15|241=15,15|216=16,15|118=17,15|121=18,15|128=19,15|249=20,15| 157=0,16|123=1,16|109=2,16|102=3,16|144=4,16|229=5,16|176=6,16|117=7,16|127=8,16|127=9,16|125=10,16|122=11,16|120=12,16|116=13,16|150=14,16|143=15,16|122=16,16|121=17,16|126=18,16|180=19,16|215=20,16| 172=0,17|141=1,17|116=2,17|106=3,17|129=4,17|213=5,17|222=6,17|120=7,17|127=8,17|127=9,17|127=10,17|125=11,17|124=12,17|121=13,17|121=14,17|116=15,17|112=16,17|121=17,17|185=18,17|191=19,17|121=20,17| 172=0,18|164=1,18|137=2,18|115=3,18|110=4,18|173=5,18|255=6,18|120=7,18|122=8,18|127=9,18|126=10,18|125=11,18|122=12,18|117=13,18|113=14,18|112=15,18|125=16,18|202=17,18|230=18,18|134=19,18|114=20,18| End Object Object follow // Test at coords 978, 505 //is the follow link lit up(close enough to follow) 54=0,0|60=1,0|65=2,0|73=3,0|79=4,0|83=5,0|85=6,0|87=7,0|88=8,0|88=9,0|88=10,0|89=11,0|89=12,0|90=13,0|91=14,0|93=15,0|95=16,0|100=17,0|106=18,0|106=19,0| 57=0,1|61=1,1|69=2,1|67=3,1|74=4,1|80=5,1|86=6,1|87=7,1|89=8,1|89=9,1|89=10,1|89=11,1|89=12,1|89=13,1|89=14,1|89=15,1|90=16,1|93=17,1|100=18,1|107=19,1| 64=0,2|156=1,2|228=2,2|221=3,2|146=4,2|84=5,2|69=6,2|73=7,2|86=8,2|88=9,2|89=10,2|89=11,2|89=12,2|89=13,2|89=14,2|89=15,2|89=16,2|89=17,2|91=18,2|97=19,2| 62=0,3|119=1,3|255=2,3|250=3,3|226=4,3|203=5,3|181=6,3|153=7,3|83=8,3|79=9,3|87=10,3|89=11,3|85=12,3|79=13,3|79=14,3|83=15,3|87=16,3|89=17,3|89=18,3|92=19,3| 64=0,4|80=1,4|253=2,4|147=3,4|128=4,4|129=5,4|150=6,4|170=7,4|77=8,4|77=9,4|86=10,4|80=11,4|82=12,4|104=13,4|140=14,4|126=15,4|79=16,4|89=17,4|89=18,4|90=19,4| 69=0,5|69=1,5|200=2,5|159=3,5|86=4,5|103=5,5|127=6,5|93=7,5|72=8,5|81=9,5|64=10,5|67=11,5|78=12,5|84=13,5|115=14,5|167=15,5|80=16,5|89=17,5|89=18,5|89=19,5| 75=0,6|70=1,6|130=2,6|230=3,6|164=4,6|152=5,6|112=6,6|80=7,6|82=8,6|81=9,6|61=10,6|62=11,6|88=12,6|87=13,6|80=14,6|84=15,6|79=16,6|89=17,6|89=18,6|89=19,6| 79=0,7|74=1,7|84=2,7|207=3,7|206=4,7|109=5,7|80=6,7|80=7,7|171=8,7|175=9,7|79=10,7|85=11,7|90=12,7|90=13,7|89=14,7|80=15,7|84=16,7|90=17,7|89=18,7|89=19,7| 80=0,8|78=1,8|68=2,8|156=3,8|86=4,8|81=5,8|91=6,8|89=7,8|88=8,8|87=9,8|85=10,8|86=11,8|86=12,8|86=13,8|88=14,8|90=15,8|90=16,8|90=17,8|89=18,8|89=19,8| 81=0,9|82=1,9|76=2,9|70=3,9|79=4,9|91=5,9|91=6,9|89=7,9|87=8,9|86=9,9|84=10,9|81=11,9|78=12,9|87=13,9|85=14,9|89=15,9|90=16,9|90=17,9|90=18,9|89=19,9| 81=0,10|84=1,10|86=2,10|81=3,10|88=4,10|92=5,10|92=6,10|90=7,10|88=8,10|86=9,10|79=10,10|111=11,10|115=12,10|90=13,10|87=14,10|90=15,10|90=16,10|90=17,10|91=18,10|90=19,10| 82=0,11|85=1,11|89=2,11|90=3,11|92=4,11|93=5,11|92=6,11|88=7,11|79=8,11|79=9,11|122=10,11|91=11,11|77=12,11|77=13,11|89=14,11|90=15,11|91=16,11|89=17,11|86=18,11|81=19,11| 82=0,12|85=1,12|89=2,12|92=3,12|93=4,12|93=5,12|92=6,12|88=7,12|83=8,12|78=9,12|80=10,12|77=11,12|89=12,12|89=13,12|90=14,12|88=15,12|84=16,12|80=17,12|76=18,12|81=19,12| 83=0,13|84=1,13|87=2,13|91=3,13|93=4,13|93=5,13|91=6,13|85=7,13|86=8,13|84=9,13|89=10,13|89=11,13|89=12,13|87=13,13|82=14,13|79=15,13|76=16,13|88=17,13|120=18,13|152=19,13| 87=0,14|84=1,14|86=2,14|90=3,14|92=4,14|93=5,14|88=6,14|83=7,14|236=8,14|85=9,14|84=10,14|89=11,14|87=12,14|77=13,14|82=14,14|84=15,14|109=16,14|183=17,14|244=18,14|198=19,14| 93=0,15|85=1,15|84=2,15|87=3,15|90=4,15|92=5,15|89=6,15|80=7,15|181=8,15|235=9,15|93=10,15|84=11,15|81=12,15|77=13,15|238=14,15|213=15,15|233=16,15|251=17,15|192=18,15|67=19,15| 105=0,16|89=1,16|84=2,16|85=3,16|88=4,16|92=5,16|92=6,16|86=7,16|84=8,16|110=9,16|147=10,16|113=11,16|80=12,16|75=13,16|146=14,16|222=15,16|249=16,16|170=17,16|68=18,16|75=19,16| 120=0,17|102=1,17|89=2,17|84=3,17|86=4,17|89=5,17|91=6,17|91=7,17|86=8,17|83=9,17|81=10,17|82=11,17|84=12,17|83=13,17|76=14,17|86=15,17|138=16,17|191=17,17|165=18,17|68=19,17| 126=0,18|116=1,18|100=2,18|88=3,18|86=4,18|86=5,18|88=6,18|90=7,18|91=8,18|91=9,18|92=10,18|92=11,18|91=12,18|88=13,18|83=14,18|76=15,18|74=16,18|89=17,18|138=18,18|170=19,18| 116=0,19|123=1,19|114=2,19|100=3,19|90=4,19|87=5,19|87=6,19|88=7,19|89=8,19|89=9,19|89=10,19|90=11,19|90=12,19|88=13,19|88=14,19|86=15,19|79=16,19|71=17,19|75=18,19|109=19,19| 85=0,20|115=1,20|123=2,20|115=3,20|102=4,20|92=5,20|88=6,20|86=7,20|86=8,20|85=9,20|85=10,20|86=11,20|86=12,20|84=13,20|85=14,20|85=15,20|83=16,20|80=17,20|76=18,20|73=19,20| End Object // // Look for the triple zero in the speed indicator // This can erroneously return positive if your warp speed is an // even multiple of 1000 // Object SpeedZero // at 465,683 254=2,2|254=2,8 254=4,8 253=6,2|254=6,4|254=6,6 253=10,2|253=10,8 254=12,8 254=14,2|254=14,4|254=14,6 253=18,2|253=18,8 254=20,8 254=22,2|254=22,4|254=22,6 End